Modifications

  • Create a complete interesting, comprehensive, and coherent level
  • Add multiple additional levels and tie them in to create a logical progression in your game
    • Level 1- simple; intro to movements, enemies, and pickups
    • Level 2- moderate; more complex enemies and environment
    • Level 3- harder; longer, more enemies, more movement skills required 
  • Modified the out of game menu
    • changed the instructions page, credits page, and level select pages along with main menu
  • Changed the pause, level win, and defeat screens for the levels , and got rid of the score counter, since levels are won by finding the red gem 
StatusReleased
PlatformsHTML5, Windows
AuthorGossSyd
Made withUnity

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MacOS.zip 32 MB
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Windows .zip 35 MB

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